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Shadow Manor is an atmospheric 2D action action game where the protagonist "Owl Boy" fights ghosts and tries to figure out the mysteries of the abandoned mansion he finds himself in on Halloween night!
What I did
Engineered a 2D physics system that utilized the Separating Axis Theorem
Created the enemy AI behavior using a custom built finite state machine
Constructed the game editor using IMGUI which allowed for quick level and game object creation
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